WorldCreater中文用户手册新
- 1. Introduction ||
- 2. Installing Started ||
- 3. Surface Settings:Base ||
- Seed ||
- Area ||
- Terrain Size ||
- Precision ||
- Soil Properties ||
- Custom Base Shape Properties ||
- Seamless X / Z ||
- Fractal Noise Properties ||
- Noise Height Range ||
- Edit Curve ||
- Edit Offsets ||
- Fractal Noise Level Step Per Strength ||
- 4.Surface Settings:Filters ||
- General and Transform Filters ||
- Erosion and Sediment Filters ||
- Design Filters ||
- Effect Filters ||
- Creating Filter Layers ||
- Adding Filters ||
- Enabling and Re-Arranging Filters ||
- Filter Properties ||
- Filter Distribution Properties ||
- Operation ||
- Cavity ||
- Noise Select ||
- Height Select ||
- Slope Select ||
- Angle Select ||
- Filter Level Step Strengths ||
- Special: The Path Filter ||
- Special: The Shape Filter ||
- 5. Texturing
||
- 4.1 Height-Based Texturing ||
- 4.2 Tri-Planar Texturing ||
- 4.3 Perlin-Normal Noise ||
- 4.4 Eliminate Tiling ||
- 4.5 Creating Texture Layers ||
- 4.6 Adding Textures ||
- 4.7 Texture Properties
||
- Tagging ||
- Operation ||
- Tile Size ||
- Tile Offset ||
- Gradients ||
- Shade ||
- Metallic ||
- Smoothness ||
- Brightness and Contrast ||
- Height Scale ||
- Perlin Normal ||
- 4.8 Texture Distribution Properties
||
- Sediment Surface ||
- Cavity ||
- Flow Enabled ||
- Roughness ||
- Follow Sun Direction ||
- Noise Select ||
- Height Select ||
- Slope Select ||
- Angle Select ||
- Weight ||
- 6. Scene:Object
||
- CreatingObjectLayers ||
- AddingObjects ||
- ObjectProperties ||
- Tagging ||
- Subsets ||
- HeightOffset ||
- SizeLocked,WidthRange,andHeightRange ||
- RotationX,Y,andZ ||
- ScaleBlend ||
- ColorGrading ||
- AligntoTerrain ||
- CastShadows ||
- ObjectDistributionProperties ||
- Mode ||
- UseTexture ||
- Cavity ||
- FollowSunDirection ||
- NoiseSelect ||
- HeightSelect,Smoothness,NoiseandRelativetoOcean ||
- SlopeSelect ||
- AngleSelect ||
- Seed,Probability,ProbabilityBlendandObjectDistance ||
- 7. Scene:Details
||
- CreatingDetailLayers ||
- AddingDetails ||
- DetailProperties ||
- Tagging ||
- Type ||
- HeightOffset ||
- GroundTintStrength ||
- SizeLocked,WidthRange,andHeightRange ||
- AlphaCut-Off ||
- ColorGrading ||
- AligntoTerrain ||
- DetailDistributionProperties ||
- UseTexture ||
- Cavity ||
- FollowSunDirection ||
- NoiseSelect ||
- HeightSelect,Smoothness,NoiseandRelativetoOcean ||
- SlopeSelect ||
- AngleSelect ||
- Seed,Probability,DensityandViewDistance,andFadeOutDistance ||
- 8. Scene:Enviro
||
- Sky ||
- HazeandFog ||
- SunandMoon ||
- Ocean ||
- Clouds ||
- Wind ||
- 9. Scene:Render
||
- Shadows ||
- Reflections ||
- ColorGrading ||
- Bloom ||
- HBAO ||
- Vignette ||
- Grain ||
- ThermalVision ||
- Blur ||
- Pixelate ||
- EyeAdaption ||
- Purkinje ||
- ChromaticAberration ||
- Depth-of-Field ||
- AnamorphicFlares ||
- SunFlares ||
- LensDirt ||
- 10. Areas ||
- 11. Post Operations
||
- 7.1 Simulation
||
- Player Controls ||
- General Settings ||
- Fluid ||
- Clouds ||
- Springs ||
- Sediment Layers ||
- Bucket Properties ||
- 7.1 Simulation
||
- 12. Options
||
- 8.1 General ||
- 8.2 Graphics ||
- 8.3 Camera ||
- 8.4 Interface ||
- 12. Controls and User Input ||