WMDEVICEMACRڎAN)E8.SPRWorld$>N>#N$MACINew PortU?New PortU?SPRK Grid 2 In??PAR2MACOHeightfieldU?Overlay OutputU?SPRK H Grid 2 Out?ЂE???PAR2MACPSPRK *Grid 2 Params??PAR2MACHHotshot]A simple GridOverlay to show Scale. You can Select two different grids and show them at the same time. You can also edit the Grid macro and make your own scale, just edit the Custom sized scale. It is only tested to work with meters, set in the General setup Do not select a scale that is lower then the detail scale in Project settings Enjoy!!GFX2 uuiihhrr骪ﮮrrffiinn뫫챱챱婩nnggccll몪ﴴ뱱uubbddmm褤㫫㨨籱ll^^[[bbߟꪪﮮff__^^bb塡묬쬬kk[[\\^^㠠nn\\[[ccﲲkkbbVV__禦ﯯjjZZYYbbꥥ뭭뭭ii[[ZZ^^맧hhYY[[aa뱱qqccWWbb堠ꦦhhVV[[``롡楥椤➞ffaabbgg䚚顡졡nn``ddffޑŋ~~˒着蠠袢ᔔgghhllnn╕ݛ堠ퟟjjbbddgg䣣⛛cc``bbdd﫫簾ggUUVVccﵵ頠``^^]]^^梢ܣ竫맧aa[[YYbbߥڠ䡡``\\__``ꨨccZZ\\ii__^^WW[[줤᧧ߥee\\^^``ۖӝȔϓ__^^``ccﲲꨨbbVVbbkk``ZZVV``렠楥ࢢiiaaccff╕ߞٙᙙggddggjj릦䞞jjccddmmhheellpp럟顡ꢢrreecckk줤ll^^bbmmmmbb``eeeeVVSS^^榦hhUUVVcc릦第쮮ggWWZZff묬jj]]__eeeeZZTTaa夤hhVVXXddߝ䨨쮮iiUUYYee뭭ꪪkk\\^^eeeeTTMMMMՙݟnnbb\\__ޚࡡeeZZccnnrreeffiiʏyy||||NNQQYYXXېꠠ蚚iiaaeeggᑑjjeehhiippffffooўʔÑNJNNIIMMWWƋ‘ۣaaTTRR[[⛛ffaa``cchh\\__ggǖԛ٠ƈVVQQSSPP||||ؘbbWWTTVVᚚee__````jj^^__jjӜЕЗؓ]]VVGGJJĎ||PPVV]]ZZۓ짧jjggggggoohhhhqqppaa[[aa~~xxŃUUNNNNMMaarrhh^^aajjqqffccgg៟ﮮNN@@BBCC{{AA99>>??kkrrᣣddWWZZbb馦뫫ll[[YYaa蟟櫫묬ާRRDDAAHHő~~ooFF>>==HHĊŐʑeeVV[[aa맧mmWWZZ__穩ݧSSAA@@TTÉyyttKKGGHHMM˓͔ZZYY__bb矟즦jj__aagg棣驩wwppMMEEIIUUΆЍЎɆVVQQZZ\\ǁەьiiddccdd疖rrddeeoowwIIIIKKXX᝝ݤ᧧礤[[OOGGQQהȕȕccUU[[\\럟jj\\``hhɊPPIIOOYY֔॥ۡݜ^^TTOOWWᙙן֞ܛ\\XXZZVV㙙쯯ll^^``hhƓ֚˔ƆRRNNMMQQΏҙݠ➞__ZZXXSSĄȐҖ̌\\``]]UUԌڜࠠ裏jj\\``hhjj__]]iiԌݔ̊ɄaaYYVVff᜜ۘяZZUUVVaaӎ㞞ؕÆbb]]aacc䗗ޛ᜜⢢ccVVWW__㤤櫫櫫۝YYRROONN՗ﰰ諫騨eeUUTT^^㠠јccXXZZVVږ竫穩䬬jj``ZZbb쩩__YYVVTTÈ˕۠؛cc[[\\ZZ~~ϕffXXSSWWԒ㧧쭭hhYYYYggggXX]]__ӓҚܡࠠccXXNNRR۠ҙҘll[[WWVVבٝ夤婩蟟뜜잞ooiimmrrkk__ggjj떖䙙曛ᓓllhhcceeݎՒLjԏmmff__ee᫫窪议죣YYSSYY``椤]]UUWWbb꯯譭ܝ]]TTVVWWdžÒؠ⣣``PPNNZZ媪쫫dd^^ZZ``柟䨨䧧ꤤ^^UUVV[[窪љݛ``XXTTTTɇ˖۠ܝWWNNNN^^㯯ܣܦ⠠iiiihhnn着뱱첲mmddbbbbƍȘϜڞhh``__dd堠ߩҞܡnnaaXXaaSPRK @Grid 2 Help??PAR2GRADSPRK  ? ?PAR2P1hDirection&The angle of the gradient. 0 is NorthP1L<BWidthThe width of the gradient areaP1TilingNoneLinearDiscontinuousGRADSPRK @ ? ?PAR2P1ZhDirection&The angle of the gradient. 0 is NorthP1L<BWidthThe width of the gradient areaP1TilingNoneLinearDiscontinuousTRCESPRK xF??PAR2P1Terrace Method@ PThe terracing method controls how sharp or smooth the various terrace edges areSimpleSharpSmoothP1Number of Terraces6The number of different levels present in the terrainP1 #< #BWidthThe width of the gradient areaP1TilingNoneLinearDiscontinuousGRADSPRK  ? ?PAR2P1ZhDirection&The angle of the gradient. 0 is NorthP1>BWidthThe width of the gradient areaP1TilingNoneLinearDiscontinuousCMB2SPRK i??PAR2P1 MethodonmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1??StrengthLThe strength of the combination. High values cause a more pronounced effectTRCESPRK v??PAR2P1Terrace MethodPThe terracing method controls how sharp or smooth the various terrace edges areSimpleSharpSmoothP1Number of Terraces6The number of different levels present in the terrainP1 #< #o>???????????SPRK ??PAR2P1Method MethodUse custom colorsUse current colortableUse imported colorsCOG2gradstruct rgb96_data_elemento>o>??????o>o>???????SPRK ??PAR2P1MethodUse custom colorsUse current colortableUse imported colorsCMB2SPRK  ??PAR2P1 MethodmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1??StrengthLThe strength of the combination. High values cause a more pronounced effectSELCSPRK * ??PAR2P1@@Strength InputsCMB2SPRK ;??PAR2P1 MethodmWhat technique should be used to combine the two inputs. See the Help file for more information on specifics AverageAdd SubtractMultiplyMaxMinPowerRootDetailDifferencesScreenP1??StrengthLThe strength of the combination. High values cause a more pronounced effectSWCHSPRK (G??PAR2P1Input choiceJIf enabled, passes the optional input along instead of the primary input.CHGTSPRK (??PAR2P1?HeightUse Global Light'The height to set the terrain level atBIGASPRK ??PAR2P1o:o:;?Bias+Adjusts the average heights of the terrainP1;?o:;?Gain3Increases or decreases the contrast of the terrain!          ! # ! "!#?JDC DCustom sized scale7Enter a new value into width of the two Gradient Node REXT??Main ExtentsC?TBDS_x%x_y%y14N? TCDSTCNT[-d> >"w?SPRK Grid 2??PAR2P1Grid 1H ]10 meter100 meter1000 meterCustom 500 mP1Grid 2 ]10 meter100 meter1000 meterCustom 500 mP1T??Grid 1 <-> 2?( ]P1??Grid OFF <-> ONP1Color ON/OFFz? ]P1Height patternLineFilled