Filter Device - Probability 过滤设备 - 概率

所有版本可用

The Probability filter treats the input map as a probability density function, and creates a mask that randomly scatters dots according to that density function. It is intended to be useful for object placement maps.

概率过滤器把输入映射作为概率密度函数,并创建根据密度函数的随机散射点的遮罩。其目的是用于对象放置地图。

设备参数
Probability Type What kind of distribution model to use. There is currently only one option.
概率型 要使用什么样的分布模型。 目前只有一种选择。
Uniform: Use a uniform distribution to scatter the points across the map.
统一: 使用均匀分布散射点在地图上.
Bias The Bias control adjusts what value in the input map represents 50% probability of dot creation. The default is 0.5. Adjusting this will cause greater or fewer numbers of dots to be created.
偏差 偏差控制调整输入映射中的值来表示50的概率,默认值为0.5。 调整这将导致创建更多或更少点的数字。